Third person camera
Move the camera to look at an object from a given distance.
Authors and contributors to this experimental extension: D8H.
Move the camera to look at an object from a given distance with a rotation and an elevation angles.
It can be useful for:
- 3D platformer games (open the project online)
- 3D racing games (open the project online)
- Orbit camera controls (open the project online)
- Isometric-like point of view (open the project online)
Tip
Learn how to install new extensions by following a step-by-step guide.
Actions
Look at an object from a distance
Move the camera to look at an object from a distance.
See parameters & details
- Parameter 1: 👾 Object
- Parameter 2 (🧩 Behavior): 3D capability
- Parameter 3 (🔢 Number): Distance
- Parameter 4 (🔢 Number): Rotation angle (around Z axis)
- Parameter 5 (🔢 Number): Elevation angle (around Y axis)
- Parameter 6: 🔤 Layer name (String)
Technical note: parameters 0, 7 are internal parameters handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::LookFromDistanceAtObject3D.
Look at a position from a distance
Move the camera to look at a position from a distance.
See parameters & details
- Parameter 1 (🔢 Number): Position on X axis
- Parameter 2 (🔢 Number): Position on Y axis
- Parameter 3 (🔢 Number): Position on Z axis
- Parameter 4 (🔢 Number): Distance
- Parameter 5 (🔢 Number): Rotation angle (around Z axis)
- Parameter 6 (🔢 Number): Elevation angle (around Y axis)
- Parameter 7: 🔤 Layer name (String)
Technical note: parameters 0, 8 are internal parameters handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::LookFromDistanceAtPosition3D.
Third person camera
Smoothly follow an object at a distance.
Behavior actions
Rotate the camera all the way
Rotate the camera all the way to the targeted angle.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::JumpToTargetedRotation.
Move the camera closer
Move the camera closer to the object. This action must be called after the object has moved for the frame.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::MoveCameraCloser.
Camera rotation
Change the camera rotation.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetCameraRotation.
Camera distance
Change the camera distance of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetDistance.
Elevation angle offset
Change the elevation angle offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetElevationAngleOffset.
Halfway time for elevation rotation
Change the halfway time for elevation rotation of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetElevationHalfwayDuration.
Follow free area top border on Z axis
Change the follow free area top border on Z axis of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetFollowFreeAreaZMax.
Follow free area bottom border on Z axis
Change the follow free area bottom border on Z axis of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetFollowFreeAreaZMin.
Lateral distance offset
Change the lateral distance offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetOffsetX.
Ahead distance offset
Change the ahead distance offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetOffsetY.
Z offset
Change the z offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetOffsetZ.
Rotation angle offset
Change the rotation angle offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetRotationAngleOffset.
Halfway time for rotation
Change the halfway time for rotation of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetRotationHalfwayDuration.
Targeted rotation angle
Change the targeted camera rotation angle of the object. When this angle is set, the camera follow this value instead of the object angle.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetTargetedRotationAngle.
Halfway time on Z axis
Change the halfway time on Z axis of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::SetTranslationZHalfwayDuration.
Behavior conditions
Camera distance
Compare the camera distance of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::Distance.
Elevation angle offset
Compare the elevation angle offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::ElevationAngleOffset.
Halfway time for elevation rotation
Compare the halfway time for elevation rotation of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::ElevationHalfwayDuration.
Follow free area top border on Z axis
Compare the follow free area top border on Z axis of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::FollowFreeAreaZMax.
Follow free area bottom border on Z axis
Compare the follow free area bottom border on Z axis of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::FollowFreeAreaZMin.
Lateral distance offset
Compare the lateral distance offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::OffsetX.
Ahead distance offset
Compare the ahead distance offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::OffsetY.
Z offset
Compare the z offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::OffsetZ.
Rotation angle offset
Compare the rotation angle offset of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::RotationAngleOffset.
Halfway time for rotation
Compare the halfway time for rotation of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::RotationHalfwayDuration.
Targeted rotation angle
Compare the targeted camera rotation angle of the object. When this angle is set, the camera follow this value instead of the object angle.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::TargetedRotationAngle.
Halfway time on Z axis
Compare the halfway time on Z axis of the object.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
ThirdPersonCamera::ThirdPersonCamera::TranslationZHalfwayDuration.
Behavior expressions
| Expression | Description | |
|---|---|---|
Object.ThirdPersonCamera::Distance() |
Return the camera distance of the object. | |
Object.ThirdPersonCamera::ElevationAngleOffset() |
Return the elevation angle offset of the object. | |
Object.ThirdPersonCamera::ElevationHalfwayDuration() |
Return the halfway time for elevation rotation of the object. | |
Object.ThirdPersonCamera::FollowFreeAreaZMax() |
Return the follow free area top border on Z axis of the object. | |
Object.ThirdPersonCamera::FollowFreeAreaZMin() |
Return the follow free area bottom border on Z axis of the object. | |
Object.ThirdPersonCamera::OffsetX() |
Return the lateral distance offset of the object. | |
Object.ThirdPersonCamera::OffsetY() |
Return the ahead distance offset of the object. | |
Object.ThirdPersonCamera::OffsetZ() |
Return the z offset of the object. | |
Object.ThirdPersonCamera::RotationAngleOffset() |
Return the rotation angle offset of the object. | |
Object.ThirdPersonCamera::RotationHalfwayDuration() |
Return the halfway time for rotation of the object. | |
Object.ThirdPersonCamera::TargetedRotationAngle() |
Return the targeted camera rotation angle of the object. When this angle is set, the camera follow this value instead of the object angle. | |
Object.ThirdPersonCamera::TranslationZHalfwayDuration() |
Return the halfway time on Z axis of the object. |
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